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project1.js
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152 lines (151 loc) · 3.66 KB
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const image= document.querySelector('#selectimage');
const rock = document.querySelector('#rock');
const cimage = document.querySelector('#Cselectimage');
let p1;
rock.addEventListener('click',function(){
console.log("You Pressed Rock!!");
remover();
removeimg();
image.src = "download.jpg";
rock.classList.add('active');
p1 = 'Rock';
});
const paper = document.querySelector('#paper');
paper.addEventListener('click',function(){
console.log("You pressed Paper!!!");
remover();
removeimg();
image.src="images.jpg";
paper.classList.add('active');
p1='Paper';
});
const scissor = document.querySelector('#scissor');
scissor.addEventListener('click',function(){
console.log("You clicked On Scissor!!!");
remover();
removeimg();
image.src="scissors.png";
scissor.classList.add('active');
p1='Scissor';
});
const box = document.querySelectorAll('.box');
box[0].addEventListener('dblclick',function(){
remover();
removeimg();
})
box[1].addEventListener('dblclick',function(){
remover();
removeimg();
})
box[2].addEventListener('dblclick',function(){
remover();
removeimg();
})
function remover(){
paper.classList.remove('active');
rock.classList.remove('active');
scissor.classList.remove('active');
}
function removeimg(){
image.src="";
}
const h4 = document.querySelector('#h4');
const Go = document.querySelector('#GoB');
let gameover = false;
const p1score = document.querySelector('#p1');
const cscore = document.querySelector('#p2');
const compuChoiceses = ['Rock','Paper','Scissor'];
let s1 = 0;
let s2 = 0;
const lim = document.querySelector('#winlimit');
let limit = 3;
lim.addEventListener('click',function(){
limit = parseInt(lim.value);
})
Go.addEventListener('click',function(){
if(!p1)
{
alert("Please make a choice!!!");
}
else{if(!gameover)
{
let i = Math.floor(Math.random()*3);
if(i === 0)
{
cimage.src='download.jpg';
}
else if(i === 1)
{
cimage.src='images.jpg';
}
else{
cimage.src='scissors.png';
}
if(winlogic(p1,compuChoiceses[i]))
{
console.log("PlayerWins");
s1++;
p1score.textContent=s1;
if(s1 === limit)
{
game();
}
if(gameover)
{
h4.textContent = "Player Wins";
}
}
else if(winlogic(p1,compuChoiceses[i])===false)
{
console.log("Computer Wins");
s2++;
cscore.textContent=s2;
if(s2===limit)
{
game();
}
if(gameover)
{
h4.textContent = "Computer Wins";
}
}
}}
removeimg();
p1='';
})
function game() {
gameover = true;
s1 = 0;
s2 = 0;
p1score.textContent = s1; // Update scoreboard
cscore.textContent = s2; // Update scoreboard
console.log("Game Over. Resetting scores.");
}
function winlogic(a,b){
if(a=='Rock' && b =='Scissor' || a=='Paper' && b=='Rock' || a=='Scissor' && b=='Paper')
{
return true;
}
else if( a===b)
{
alert("Its a TIE!!!");
return null;
}
else {
return false;
}
}
const reset = document.querySelector('#reeset');
reset.addEventListener('click',function(){
s1 = 0;
s2 = 0;
gameover = false;
p1 = '';
image.src = '';
cimage.src = '';
p1score.textContent = s1;
cscore.textContent = s2;
remover();
console.log("Game has been reset!");
h4.textContent="";
})