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queue.c
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70 lines (61 loc) · 1.77 KB
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#include "queue.h"
#include <stdio.h>
#include <stdlib.h>
// function to create a queue of given capacity.
// It initializes size of queue as 0
struct Queue* createQueue(unsigned capacity)
{
struct Queue* queue = (struct Queue*) malloc(sizeof(struct Queue));
queue->capacity = capacity;
queue->front = queue->size = 0;
queue->rear = capacity - 1; // This is important, see the enqueue
queue->array = (int*) malloc(queue->capacity * sizeof(int));
return queue;
}
void destroyQueue(struct Queue * queue) {
munmap(queue->array, queue->capacity);
munmap(queue);
}
// Queue is full when size becomes equal to the capacity
int isFull(struct Queue* queue)
{ return (queue->size == queue->capacity); }
// Queue is empty when size is 0
int isEmpty(struct Queue* queue)
{ return (queue->size == 0); }
// Function to add an item to the queue.
// It changes rear and size
void enqueue(struct Queue* queue, int item)
{
if (isFull(queue))
printf("queue is FULL!!!!!! \n");
return;
queue->rear = (queue->rear + 1)%queue->capacity;
queue->array[queue->rear] = item;
queue->size = queue->size + 1;
printf("%d enqueued to queue\n", item);
}
// Function to remove an item from queue.
// It changes front and size
int dequeue(struct Queue* queue)
{
if (isEmpty(queue))
return -1;
int item = queue->array[queue->front];
queue->front = (queue->front + 1)%queue->capacity;
queue->size = queue->size - 1;
return item;
}
// Function to get front of queue
int front(struct Queue* queue)
{
if (isEmpty(queue))
return -1;
return queue->array[queue->front];
}
// Function to get rear of queue
int rear(struct Queue* queue)
{
if (isEmpty(queue))
return -1;
return queue->array[queue->rear];
}