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menu.cpp
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182 lines (160 loc) · 5.04 KB
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#include <algorithm>
#include <iostream>
#include <ostream>
#include <vector>
#include <libu8g2arm/u8g2.h>
#include <libu8g2arm/u8g2arm.h>
#include "input.h"
#include "menu.h"
constexpr int TITLE_HEIGHT = 16;
constexpr int PAGE_SIZE = 3;
constexpr int ITEM_Y[PAGE_SIZE] = {16, 32, 48};
constexpr int SCREEN_WIDTH = 128;
constexpr int SCREEN_HEIGHT = 64;
constexpr int ITEM_HEIGHT = (SCREEN_HEIGHT - TITLE_HEIGHT) / PAGE_SIZE;
time_t current_time = time(nullptr);
bool screen_clear = false;
bool redraw = true;
void menu_init(Menu *menu, std::vector<MenuItem> *items) {
menu->items = items;
menu->view_start_index = 0;
menu->curr_index = 0;
menu->page_size = PAGE_SIZE;
menu->active_x = 0;
menu->active_need_scroll = false;
menu->active_scroll = false;
}
void menu_draw(Menu *menu, u8g2_t *display) {
size_t start = menu->view_start_index;
size_t item_count = menu->items->size();
if (start >= item_count) {
start = item_count - std::min(item_count, menu->page_size);
}
size_t end = start + menu->page_size;
if (end >= item_count) {
end = item_count;
}
size_t draw_count = end - start;
u8g2_ClearBuffer(display);
u8g2_SetDrawColor(display, 0);
for (size_t i = 0; i < draw_count; i++) {
size_t index = start + i;
MenuItem menu_item = menu->items->at(index);
int isActive = index == menu->curr_index;
if (isActive) {
u8g2_SetDrawColor(display, 1);
u8g2_DrawBox(display, 0, ITEM_Y[i], SCREEN_WIDTH, ITEM_HEIGHT);
u8g2_SetDrawColor(display, 0);
int name_width = menu_item.name.size() * 6;
menu->active_need_scroll = (name_width > SCREEN_WIDTH - 4);
if (menu->active_need_scroll) {
if (menu->active_scroll) {
menu->active_x = (menu->active_x - 2) % (name_width + 32);
} else {
menu->active_x = 0;
}
u8g2_DrawStr(display, menu->active_x, ITEM_Y[i] + 12,
menu_item.name.c_str());
int second_str_x = menu->active_x + name_width + 32;
if (second_str_x < 128) {
u8g2_DrawStr(display, second_str_x, ITEM_Y[i] + 12,
menu_item.name.c_str());
}
} else {
u8g2_DrawStr(display, 0, ITEM_Y[i] + 12, menu_item.name.c_str());
}
} else {
u8g2_SetDrawColor(display, 0);
u8g2_DrawBox(display, 0, ITEM_Y[i], SCREEN_WIDTH, ITEM_HEIGHT);
u8g2_SetDrawColor(display, 1);
u8g2_DrawStr(display, 0, ITEM_Y[i] + 12, menu_item.name.c_str());
}
}
if (TITLE_HEIGHT > 0) {
u8g2_SetDrawColor(display, 1);
u8g2_DrawStr(display, 0, 12, menu->title.c_str());
u8g2_DrawLine(display, 0, TITLE_HEIGHT - 1, SCREEN_WIDTH, TITLE_HEIGHT - 1);
}
if (item_count > PAGE_SIZE) {
u8g2_SetDrawColor(display, 0);
u8g2_DrawBox(display, SCREEN_WIDTH - 4, TITLE_HEIGHT, 4, SCREEN_HEIGHT);
u8g2_SetDrawColor(display, 1);
float scrollbar_block_height = (float)(SCREEN_HEIGHT - TITLE_HEIGHT) / item_count;
u8g2_DrawBox(display, SCREEN_WIDTH - 4 + 2,
TITLE_HEIGHT + scrollbar_block_height * (menu->curr_index), 2,
scrollbar_block_height);
}
u8g2_SendBuffer(display);
}
void update_viewport(Menu *menu) {
if (menu->curr_index < menu->view_start_index) {
menu->view_start_index = menu->curr_index;
}
if (menu->curr_index >= menu->view_start_index + menu->page_size) {
menu->view_start_index =
menu->curr_index + 1 - std::min(menu->curr_index, menu->page_size);
}
}
int menu_run(Menu *menu, u8g2_t *display) {
size_t item_count = menu->items->size();
u8x8_t *p_u8x8 = u8g2_GetU8x8(&display);
while (true) {
InputValue c = input_get();
if (c != InputValue::Unknown) {
current_time = time(nullptr);
screen_clear = false;
menu->active_scroll = false;
menu->active_x = 0;
} else {
time_t now = time(nullptr);
if (now - current_time > 5 && menu->active_need_scroll &&
!menu->active_scroll) {
menu->active_scroll = true;
}
if (now - current_time > 60 && !screen_clear) {
u8g2_ClearDisplay(display);
screen_clear = true;
std::cout << "clear the display to avoid burn in" << std::endl;
}
}
switch (c) {
case Up:
if (menu->curr_index == 0) {
menu->curr_index = item_count - std::min((size_t)1, item_count);
} else {
menu->curr_index--;
}
update_viewport(menu);
redraw = true;
break;
case Down:
menu->curr_index = (menu->curr_index + 1) % item_count;
update_viewport(menu);
redraw = true;
break;
case Enter: {
MenuItem curr = menu->items->at(menu->curr_index);
if (curr.action) {
redraw = true;
int result = curr.action(curr.action_arg);
redraw = true;
if (result < 0) {
return result + 1;
}
break;
} else {
return 0;
}
}
case Back:
return 0;
default:
break;
}
usleep(50000);
if ((redraw || menu->active_scroll) && !screen_clear) {
menu_draw(menu, display);
redraw = false;
}
}
}