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RandomPlus.csproj
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72 lines (62 loc) · 3.38 KB
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.1</TargetFramework>
<AssemblyName>RandomPlus</AssemblyName>
<RootNamespace>RandomPlus</RootNamespace>
<OutputPath>Resources\1.6\Assemblies\</OutputPath>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
<CopyLocalLockFileAssemblies>false</CopyLocalLockFileAssemblies>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
</PropertyGroup>
<!-- Auto-detect RimWorld installation paths -->
<PropertyGroup>
<!-- Linux paths (including Proton) -->
<RimWorldDir Condition="'$(RimWorldDir)' == '' And Exists('$(HOME)/.steam/steam/steamapps/common/RimWorld')">$(HOME)/.steam/steam/steamapps/common/RimWorld</RimWorldDir>
<RimWorldDir Condition="'$(RimWorldDir)' == '' And Exists('$(HOME)/.local/share/Steam/steamapps/common/RimWorld')">$(HOME)/.local/share/Steam/steamapps/common/RimWorld</RimWorldDir>
<!-- Windows Steam paths -->
<RimWorldDir Condition="'$(OS)' == 'Windows_NT' And '$(RimWorldDir)' == '' And Exists('$(ProgramFiles)\Steam\steamapps\common\RimWorld')">$(ProgramFiles)\Steam\steamapps\common\RimWorld</RimWorldDir>
<RimWorldDir Condition="'$(OS)' == 'Windows_NT' And '$(RimWorldDir)' == '' And Exists('$(ProgramW6432)\Steam\steamapps\common\RimWorld')">$(ProgramW6432)\Steam\steamapps\common\RimWorld</RimWorldDir>
<RimWorldDir Condition="'$(OS)' == 'Windows_NT' And '$(RimWorldDir)' == '' And Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld</RimWorldDir>
<!-- macOS paths -->
<RimWorldDir Condition="'$(RimWorldDir)' == '' And Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld</RimWorldDir>
<!-- Set Managed directory -->
<RimWorldManaged>$(RimWorldDir)/RimWorldWin64_Data/Managed</RimWorldManaged>
</PropertyGroup>
<ItemGroup>
<!-- Local Harmony reference for compilation -->
<Reference Include="0Harmony">
<HintPath>Libraries\0Harmony.dll</HintPath>
<Private>False</Private>
</Reference>
<!-- RimWorld Assembly References -->
<Reference Include="Assembly-CSharp">
<HintPath>$(RimWorldManaged)\Assembly-CSharp.dll</HintPath>
<Private>False</Private>
</Reference>
<!-- Unity Engine References for RimWorld 1.6 -->
<Reference Include="UnityEngine">
<HintPath>$(RimWorldManaged)\UnityEngine.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>$(RimWorldManaged)\UnityEngine.CoreModule.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.IMGUIModule">
<HintPath>$(RimWorldManaged)\UnityEngine.IMGUIModule.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.TextRenderingModule">
<HintPath>$(RimWorldManaged)\UnityEngine.TextRenderingModule.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>$(RimWorldManaged)\UnityEngine.UI.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
<!-- Disable warnings about missing XML documentation -->
<PropertyGroup>
<NoWarn>$(NoWarn);CS1591</NoWarn>
</PropertyGroup>
</Project>