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script.js
File metadata and controls
108 lines (82 loc) · 2.69 KB
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const musicWrap = document.querySelector('.music-wrap')
const playBtn = document.querySelector('#play')
const prevBtn = document.querySelector('#prev')
const nextBtn = document.querySelector('#next')
const audio = document.querySelector('#audio')
const progress = document.querySelector('.progress')
const progressContainer = document.querySelector('.progress-container')
const title = document.querySelector('#title')
const cover = document.querySelector('#cover')
//song title
const songs = ['Energy', 'Jon', 'Sia']
// Keep track of songs
let songIndex = 2;
//initally load song
loadSong(songs[songIndex])
//update song details
function loadSong(song) {
title.innerText = song
audio.src = `music/${song}.mp3`
cover.src = `images/${song}.jpg`
}
function playSong(){
musicWrap.classList.add('play')
playBtn.querySelector('i.fas').classList.remove('fa-play')
playBtn.querySelector('i.fas').classList.add('fa-pause')
audio.play()
}
function pauseSong(){
musicWrap.classList.remove('play')
playBtn.querySelector('i.fas').classList.add('fa-play')
playBtn.querySelector('i.fas').classList.remove('fa-pause')
audio.pause()
}
//previous and next button functions
function prevSong(){
songIndex--
if (songIndex < 0){
songIndex = songs.length - 1 //this is a loop. When the prev is clicked for a song playing last it should go back to the first song
}
loadSong(songs[songIndex])
playSong()
}
function nextSong(){
songIndex++
if (songIndex > songs.length - 1){
songIndex = 0 //this is a loop. When the prev is clicked for a song playing last it should go back to the first song
}
loadSong(songs[songIndex])
playSong()
}
//updateProgress function
function updateProgress (e) {
const {duration, currentTime} = e.srcElement
const progressPercent = (currentTime / duration) * 100
progress.style.width = `${progressPercent}%` //width of the progress
}
//add progress control
function setProgress(e){
const width = this.clientWidth
const clickX = e.offsetX
const duration = audio.duration
audio.currentTime = (clickX / width) * duration
}
//play button
//addes event listeners for pause & play
playBtn.addEventListener('click', () => {
const isPlaying = musicWrap.classList.contains('play')
if (isPlaying){
pauseSong()
}
else{
playSong()
}
})
//previous & next button
prevBtn.addEventListener('click', prevSong)
nextBtn.addEventListener('click', nextSong)
//add progress bar
audio.addEventListener('timeupdate', updateProgress)
progressContainer.addEventListener('click', setProgress)
//keep the song playing even after it ends
audio.addEventListener('ended', nextSong)