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ParticipantColleague.cs
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46 lines (37 loc) · 1.03 KB
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace BehavioralPatterns.Mediator
{
public interface IParticipant
{
string GetName();
void Send(string to, string message);
void Receive(string from, string message);
}
public class Participant : IParticipant
{
private readonly string _name;
private readonly IChatRoom _chatRoom;
public Participant(string name, IChatRoom chatRoom)
{
this._name = name;
this._chatRoom = chatRoom;
this._chatRoom.RegisterParticipant(this);
}
public string GetName()
{
return this._name;
}
public void Send(string to, string message)
{
this._chatRoom.Send(this._name, to, message);
}
public void Receive(string from, string message)
{
Console.WriteLine("{0} to {1}: {2}", from, this._name, message);
}
}
}