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--[[
Universal Cross-Platform Multi-Language Pseudo Random Number Generator (pseudoRandom) v0.9
A Set of libraries for Pseudo-Random Number Generation across environments
X-PRNG is an advanced set of libraries designed to provide developers with tools
for generating pseudo-random numbers across various computing environments. It
supports a wide range of applications, from statistical analysis and data simulation
to secure cryptographic functions. These libraries offer a simple yet powerful
interface for incorporating high-quality, pseudo-random numbers into applications
written in different programming languages, ensuring consistency and reliability
across platforms.
Copyright (C) 2024 under GPL v. 2 license
3 March 2025
@author Luca Soltoggio
https://www.lucasoltoggio.it
https://github.com/toggio/X-PRNG
Adapted into lua by Christian Prestridge.
https://github.com/ceptechart
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
]]
--[[
PseudoRandom Number Generator Lua Module
Tested in Lua 5.1 & LOVE2D
This module implements a pseudo-random number generator (PRNG) using a linear
congruential generator (LCG) algorithm.
]]
--[[
This module makes use of a pure-lua crc32 implementation, based on the one found here:
https://github.com/lancelijade/qqwry.lua/blob/master/crc32.lua
]]
local bitwise = {
bxor = function (a, b)
local result = 0
local bitval = 1
while a > 0 or b > 0 do
if (a % 2 ~= b % 2) then
result = result + bitval
end
a = math.floor(a / 2)
b = math.floor(b / 2)
bitval = bitval * 2
end
return result
end,
rshift = function (num,amt)
return math.floor(num / 2^amt)
end,
band = function (a, b)
local result = 0
local bitval = 1
while a > 0 or b > 0 do
if (a % 2 == 1) and (b % 2 == 1) then
result = result + bitval
end
a = math.floor(a / 2)
b = math.floor(b / 2)
bitval = bitval * 2
end
return result
end
}
if _VERSION == "Lua 5.3" or _VERSION == "Lua 5.4" then
local code = [[
local bitwise = {}
print("Loading native Lua 5.3+ bitwise operations.")
function bitwise.band(a, b) return a & b end
function bitwise.bxor(a, b) return a ~ b end
function bitwise.rshift(a, b) return a >> b end
return bitwise]]
local func, err = load(code)
bitwise = func()
elseif pcall(require, "bit") then
local bit = require("bit")
bitwise.band = bit.band
bitwise.bxor = bit.bxor
bitwise.rshift = bit.rshift
elseif pcall(require, "bit32") then
local bit = require("bit32")
bitwise.band = bit.band
bitwise.bxor = bit.bxor
bitwise.rshift = bit.rshift
end
local CRC32 = {
0x00000000, 0x77073096, 0xee0e612c, 0x990951ba,
0x076dc419, 0x706af48f, 0xe963a535, 0x9e6495a3,
0x0edb8832, 0x79dcb8a4, 0xe0d5e91e, 0x97d2d988,
0x09b64c2b, 0x7eb17cbd, 0xe7b82d07, 0x90bf1d91,
0x1db71064, 0x6ab020f2, 0xf3b97148, 0x84be41de,
0x1adad47d, 0x6ddde4eb, 0xf4d4b551, 0x83d385c7,
0x136c9856, 0x646ba8c0, 0xfd62f97a, 0x8a65c9ec,
0x14015c4f, 0x63066cd9, 0xfa0f3d63, 0x8d080df5,
0x3b6e20c8, 0x4c69105e, 0xd56041e4, 0xa2677172,
0x3c03e4d1, 0x4b04d447, 0xd20d85fd, 0xa50ab56b,
0x35b5a8fa, 0x42b2986c, 0xdbbbc9d6, 0xacbcf940,
0x32d86ce3, 0x45df5c75, 0xdcd60dcf, 0xabd13d59,
0x26d930ac, 0x51de003a, 0xc8d75180, 0xbfd06116,
0x21b4f4b5, 0x56b3c423, 0xcfba9599, 0xb8bda50f,
0x2802b89e, 0x5f058808, 0xc60cd9b2, 0xb10be924,
0x2f6f7c87, 0x58684c11, 0xc1611dab, 0xb6662d3d,
0x76dc4190, 0x01db7106, 0x98d220bc, 0xefd5102a,
0x71b18589, 0x06b6b51f, 0x9fbfe4a5, 0xe8b8d433,
0x7807c9a2, 0x0f00f934, 0x9609a88e, 0xe10e9818,
0x7f6a0dbb, 0x086d3d2d, 0x91646c97, 0xe6635c01,
0x6b6b51f4, 0x1c6c6162, 0x856530d8, 0xf262004e,
0x6c0695ed, 0x1b01a57b, 0x8208f4c1, 0xf50fc457,
0x65b0d9c6, 0x12b7e950, 0x8bbeb8ea, 0xfcb9887c,
0x62dd1ddf, 0x15da2d49, 0x8cd37cf3, 0xfbd44c65,
0x4db26158, 0x3ab551ce, 0xa3bc0074, 0xd4bb30e2,
0x4adfa541, 0x3dd895d7, 0xa4d1c46d, 0xd3d6f4fb,
0x4369e96a, 0x346ed9fc, 0xad678846, 0xda60b8d0,
0x44042d73, 0x33031de5, 0xaa0a4c5f, 0xdd0d7cc9,
0x5005713c, 0x270241aa, 0xbe0b1010, 0xc90c2086,
0x5768b525, 0x206f85b3, 0xb966d409, 0xce61e49f,
0x5edef90e, 0x29d9c998, 0xb0d09822, 0xc7d7a8b4,
0x59b33d17, 0x2eb40d81, 0xb7bd5c3b, 0xc0ba6cad,
0xedb88320, 0x9abfb3b6, 0x03b6e20c, 0x74b1d29a,
0xead54739, 0x9dd277af, 0x04db2615, 0x73dc1683,
0xe3630b12, 0x94643b84, 0x0d6d6a3e, 0x7a6a5aa8,
0xe40ecf0b, 0x9309ff9d, 0x0a00ae27, 0x7d079eb1,
0xf00f9344, 0x8708a3d2, 0x1e01f268, 0x6906c2fe,
0xf762575d, 0x806567cb, 0x196c3671, 0x6e6b06e7,
0xfed41b76, 0x89d32be0, 0x10da7a5a, 0x67dd4acc,
0xf9b9df6f, 0x8ebeeff9, 0x17b7be43, 0x60b08ed5,
0xd6d6a3e8, 0xa1d1937e, 0x38d8c2c4, 0x4fdff252,
0xd1bb67f1, 0xa6bc5767, 0x3fb506dd, 0x48b2364b,
0xd80d2bda, 0xaf0a1b4c, 0x36034af6, 0x41047a60,
0xdf60efc3, 0xa867df55, 0x316e8eef, 0x4669be79,
0xcb61b38c, 0xbc66831a, 0x256fd2a0, 0x5268e236,
0xcc0c7795, 0xbb0b4703, 0x220216b9, 0x5505262f,
0xc5ba3bbe, 0xb2bd0b28, 0x2bb45a92, 0x5cb36a04,
0xc2d7ffa7, 0xb5d0cf31, 0x2cd99e8b, 0x5bdeae1d,
0x9b64c2b0, 0xec63f226, 0x756aa39c, 0x026d930a,
0x9c0906a9, 0xeb0e363f, 0x72076785, 0x05005713,
0x95bf4a82, 0xe2b87a14, 0x7bb12bae, 0x0cb61b38,
0x92d28e9b, 0xe5d5be0d, 0x7cdcefb7, 0x0bdbdf21,
0x86d3d2d4, 0xf1d4e242, 0x68ddb3f8, 0x1fda836e,
0x81be16cd, 0xf6b9265b, 0x6fb077e1, 0x18b74777,
0x88085ae6, 0xff0f6a70, 0x66063bca, 0x11010b5c,
0x8f659eff, 0xf862ae69, 0x616bffd3, 0x166ccf45,
0xa00ae278, 0xd70dd2ee, 0x4e048354, 0x3903b3c2,
0xa7672661, 0xd06016f7, 0x4969474d, 0x3e6e77db,
0xaed16a4a, 0xd9d65adc, 0x40df0b66, 0x37d83bf0,
0xa9bcae53, 0xdebb9ec5, 0x47b2cf7f, 0x30b5ffe9,
0xbdbdf21c, 0xcabac28a, 0x53b39330, 0x24b4a3a6,
0xbad03605, 0xcdd70693, 0x54de5729, 0x23d967bf,
0xb3667a2e, 0xc4614ab8, 0x5d681b02, 0x2a6f2b94,
0xb40bbe37, 0xc30c8ea1, 0x5a05df1b, 0x2d02ef8d
}
local function crc32hash(str)
str = tostring(str)
local len = string.len(str)
local crc = 2 ^ 32 - 1
local i = 1
while len > 0 do
local byte = string.byte(str, i)
crc = bitwise.bxor(bitwise.rshift(crc, 8), CRC32[bitwise.bxor(bitwise.band(crc, 0xFF), byte) + 1])
i = i + 1
len = len - 1
end
crc = bitwise.bxor(crc, 0xFFFFFFFF)
if crc < 0 then crc = crc + 2 ^ 32 end
return crc
end
---@class PseudoRandom
---@field private a number Multiplier
---@field private c number Increment
---@field private m number Modulus (2^32)
---@field private counter number
---@field private RSeed number
---@field private savedRSeed number
---@field private __index table Metamethod
local pseudoRandom = {}
pseudoRandom.__index = pseudoRandom
---Constructor to initialize the PRNG with an optional seed. If a string is provided as a seed, it uses crc32 to convert it into an integer. If no seed is provided, it uses the current time.
---@param seed string|number|nil
---@return PseudoRandom
function pseudoRandom.new(seed)
local self = setmetatable({}, pseudoRandom)
self.a = 1664525 -- Multiplier
self.c = 1013904223 --Increment
self.m = 4294967296 -- Modulus (2^32)
self.counter = 0
self:reSeed(seed)
return self
end
---Function to re-seed the PRNG. This can be used to reset the generator's state.
---@param seed string|number|nil
function pseudoRandom:reSeed(seed)
if type(seed) == "string" then
self.RSeed = crc32hash(seed)
elseif type(seed) == "number" then
self.RSeed = math.abs(math.floor(seed))
else
self.RSeed = os.time()
end
self.counter = 0
end
---Saves the current state of the PRNG for later restoration.
function pseudoRandom:saveState()
self.savedRSeed = self.RSeed
end
---Restores the PRNG to a previously saved state.
function pseudoRandom:restoreState()
if self.savedRSeed then
self.RSeed = self.savedRSeed
end
end
---Generates a pseudo-random integer within a specified range.
---@param min number The lower bound of the range (inclusive).
---@param max number The upper bound of the range (inclusive).
---@return integer
function pseudoRandom:randInt(min, max)
min = min or 0
max = max or 255
self.c = crc32hash(tostring(self.counter) .. tostring(self.RSeed) .. tostring(self.counter))
self.RSeed = (self.RSeed * self.a + self.c) % self.m
self.counter = self.counter + 1
return math.floor((self.RSeed / self.m) * (max - min + 1) + min)
end
---Generates a string of pseudo-random bytes of a specified length.
---@param len number The length of the byte string
---@param readable boolean If true, ensures the generated bytes are in the readable ASCII range.
---@return table ByteSequence Returns a integer table storing the generated byte sequence. If readable, can be turned into a string via: string.char(unpack({bytes...}))
function pseudoRandom:randBytes(len, readable)
local min = readable and 32 or 0
local max = readable and 126 or 255
local bytes = {}
for i = 1, len do
table.insert(bytes,self:randInt(min, max))
end
return bytes
end
return pseudoRandom