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52 changes: 52 additions & 0 deletions locales/en/apgames.json
Original file line number Diff line number Diff line change
Expand Up @@ -93,6 +93,7 @@
"gess": "In Gess, the 'pieces' are 3x3 patterns stones. A player can use any 3×3 portion of the board that contains at least one of their stones and none of their opponent's stones. If a 3x3 piece moves in such a way that it overlaps one or more stones (of either player), all stones that the piece moves onto are captured. Each player must maintain one piece that is a ring of eight stones around an empty square at all times. If one player is in a position where they no longer have such a ring anywhere on the board for any reason, they lose.",
"gliss": "Establish bases and deploy gliders to capture opposing gliders and control towers. Eliminate all opposing bases or establish a critical number of control towers to win.",
"gomoku": "A classic game where you try to get exactly five stones in a row. Six in a row does not count as a win. The game ends in a draw if no player gets a five-in-a-row or on two consecutive passes.",
"go": "The traditional game of Go",
"gonnect": "Gonnect is a connection game where players try to connect any two opposite sides. All rules of Go apply except that players may not pass.",
"gorogo": "A Go variant played on a small board where the goal is to capture more pieces than your opponent, rather than to claim territory.",
"gyges": "A breakthrough game where nobody owns any pieces, and pieces rebound off of each other.",
Expand Down Expand Up @@ -190,6 +191,7 @@
"stairs": "Stack higher than your opponent in this game of one-space, one-level jumps where you also have to move your lowest pieces first. To take the lead and win, you must surpass your opponent's tallest stack height or, failing that, their number of stacks at the tallest height.",
"stawvs": "A set collection game for 2-4 players that's similar to Amazons, with old-style Volcano scoring. On a checkerboard randomly filled with individual pyramids, player pieces can move and capture pyramids in a straight line (orthogonally or diagonally), if and only if all intervening spaces and the target space contain pyramids but not pieces.",
"stibro": "Win by forming a loop anywhere on the board, while adhering to the placement restriction that ensures loop-forming is always possible.",
"stiletto": "Make a 5 in-a-row where players alternate the power of the dagger, i.e., an option to make a double placement.",
"stigmergy": "Territorial line-of-sight game. Cells are controlled and pieces on them are flipped based on how many pieces of a color can see them. The winner is the player who occupies more of the board at the end.",
"storisende": "A unique territory control game where the movement of pieces create territories and walls, eventually creating enclosed nations. Control the most territory to win.",
"stormc": "An annihilation game with asymmetrical piece movement.",
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"name": "Swap-5 opening"
}
},
"go": {
"size-5": {
"name": "5x5 board"
},
"size-9": {
"name": "9x9 board"
},
"size-13": {
"name": "13x13 board"
},
"size-17": {
"name": "17x17 board"
},
"#board": {
"name": "19x19 board"
},
"size-21": {
"name": "21x21 board"
},
"size-25": {
"name": "25x25 board"
},
"size-37": {
"name": "37x37 board"
}
},
"gonnect": {
"#board": {
"name": "Default 13x13 board"
Expand Down Expand Up @@ -2376,6 +2404,11 @@
"name": "Size 8 board"
}
},
"stiletto": {
"#board": {
"name": "19x19 board"
}
},
"stigmergy": {
"#board": {
"name": "Default board (base 8)"
Expand Down Expand Up @@ -4527,6 +4560,16 @@
"NO_MOVES": "The glider at {{where}} has no legal moves.",
"PARTIAL": "Select one of the highlighted cells to move the glider. If a bar has appeared at the edge of the board, you can click it to move the glider off the board."
},
"go": {
"INITIAL_SETUP": "Choose a number of points to add to the second player's score, and the next player will choose sides (0.5 will be added to prevent draws). This implementation uses Chinese area rules. Scores are based on the current area ownership. Players do need to capture all dead stones before ending the game with two consecutive passes.",
"INSTRUCTIONS": "Select an intersection to place a piece.",
"INVALID_KOMI": "You must choose an integer number of points to add to the second player's score.",
"INVALID_PIE": "You cannot accept or reject a pie offer now.",
"INVALID_PLAYSECOND": "You cannot choose to play second from this board state.",
"KOMI_CHOICE": "You may either make the first move on the board and let your opponent keep the bonus points (an integer) or you may choose \"Play second\" and take the bonus points for yourself.",
"KO": "Ko rule: you may not immediately recapture your opponent's single stone if they just used it to capture one of yours.",
"SELF_CAPTURE": "You may not place your stones in self-capture."
},
"gonnect": {
"INITIAL_INSTRUCTIONS": "Select an intersection to place a piece.",
"KO": "Ko rule: you may not immediately recapture your opponent's single stone if they just used it to capture one of yours.",
Expand Down Expand Up @@ -5564,6 +5607,15 @@
"FIRST_PLACEMENT": "The first placement cannot be on the edge.",
"FREE_GROUPS_AFTER": "You must always have at least one free group: a group that does not touch the edge, and has two spaces between itself and an opponent group that does not touch the edge."
},
"stiletto": {
"INITIAL_INSTRUCTIONS": "Place a piece onto an empty space. The second player initially has the active dagger, i.e., the power to make two placements. The dagger is temporarily inactive if it was used in the player's last turn (and the opponent just used it). The only exception is if there is the need to protect against an immediate winning threat by the opponent.",
"INSTRUCTIONS": "Place a piece onto an empty space.",
"INSTRUCTIONS_DAGGER": "Place a piece onto an empty space. You have the dagger and can use it to place a second stone on an empty square (note that the dagger will then go to the opponent).",
"INSTRUCTIONS_INACTIVE_DAGGER": "Place a piece onto an empty space. You have the dagger but it is inactive, since you used it last turn and there is no immediate losing threat.",
"EXCESS": "You may only place two stones if you have an active dagger. Place just one stone.",
"EXCESS_FIRST": "You have placed too many stones. At the start you may only place one stone as the first player.",
"EXTENSION": "It is illegal to use the dagger to extend three friendly stones, in the same line, to make a 5 in-a-row."
},
"stigmergy": {
"INITIAL_INSTRUCTIONS": "Place a piece onto an empty space not controlled by the opponent, replace an enemy piece on a space you control, or 'pass' if all spaces are occupied or controlled. The game ends when both players pass in sequence.",
"INITIAL_INSTRUCTIONS_BUTTON": "Place a piece onto an empty space not controlled by the opponent, replace an enemy piece on a space you control, or \"Take button\" (worth .5 points).",
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