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Disable rim lighting (r_rimLighting) by default#1896

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slipher wants to merge 1 commit intoDaemonEngine:masterfrom
slipher:norim
Open

Disable rim lighting (r_rimLighting) by default#1896
slipher wants to merge 1 commit intoDaemonEngine:masterfrom
slipher:norim

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@slipher slipher commented Feb 13, 2026

"Rim lighting" purports to make the edges of models stand out. However in my tests, I don't see a very strong correlation between the parts which are lit up and the edges of models. For more geometrically complex models such as the Barricade, it sometimes randomly lightens the model all over the place, which seems bad.

No rim lighting:

unvanquished-atcshd-under-fog-barricade
unvanquished-plat23-dlight-psaw1

With rim lighting:

unvanquished-atcshd-under-fog-barricade

unvanquished-plat23-dlight-psaw1

If the idea is accepted, I will also make a PR for the graphics presets.

"Rim lighting" purports to make the edges of models stand out. However
in my tests, I don't see a very strong correlation between the parts
which are lit up and the edges of models. For more geometrically complex
models such as the Barricade, it sometimes randomly lightens the model
all over the place, which looks bad.
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