Add missing PacketTypes from 1.4.5.0#261
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QuiCM merged 2 commits intoPryaxis:general-develfrom Feb 4, 2026
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Arthri
approved these changes
Jan 28, 2026
|
Hi! When I play with a friend and he picks up an item, my item doesn't pick up, but simply remains where it is, and a funny bug appears where the item FLIES after my friend (as if it is being attracted, but not picked up). |
ServerInfo is only sent by mobile version self host server PlayerPlatformInfo is sent when mobile players enter a server
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Mobile PacketsServerInfo [Server(Mobile) -> Client]public class ServerInfo : Packet
{
public override MessageID Type => MessageID.ServerInfo;
public int ListenPort { get; set; }
public string WorldName { get; set; }
public string HostName { get; set; }
public short MaxTilesX { get; set; }
public bool IsCrimson { get; set; }
public byte GameMode { get; set; }
public bool Unknown1 { get; set; }
public bool Unknown2 { get; set; }
public bool Unknown3 { get; set; }
public byte MaxPlayers { get; set; }
public byte NumberOfPlayers { get; set; }
}PlayerPlatformInfo [Client(Mobile) -> Server]public class PlayerPlatformInfo : Packet, IPlayerSlot
{
public override MessageID Type => MessageID.PlayerPlatformInfo;
public byte PlayerSlot { get; set; }
public Platform PlatformId { get; set; }
}
public enum Platform : byte
{
None = 0,
Stadia = 1,
XBO = 2,
PSN = 3,
Editor = 4,
Nintendo = 5,
Steam = 6,
GameCenter = 7
} |
ACaiCat
referenced
this pull request
in popstarfreas/Dimensions
Jan 29, 2026
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