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Create tv.md#1125

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davidhedlund wants to merge 15 commits intolibretro:masterfrom
davidhedlund:patch-31
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Create tv.md#1125
davidhedlund wants to merge 15 commits intolibretro:masterfrom
davidhedlund:patch-31

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@davidhedlund davidhedlund commented Mar 6, 2026

Explained how default TV picture modes like “Eco” can introduce controller‑to‑screen delay. Included effective workarounds.

Personal experience: On a 55-inch TV released in 2019, the default picture mode introduced severe controller-to-screen latency that rendered RetroArch gaming unplayable. Switching to "Game" mode completely eliminated the latency, restoring normal gameplay. This experience motivated me to write this PR to help other RetroArch users avoid the same issue.

Explain how default TV picture modes like “Eco” can introduce controller‑to‑screen delay. Emphasize that switching to  “Game “ mode minimizes lag.
sub-section
Added 'TV': 'guides/tv.md'
Added "Older TVs: Enable RetroArch `Run-Ahead`" sub-section
Note that this latency issue is TV related; Computer monitors (LCD/LED, CRT, etc.) avoid this issue entirely
Shaders and overlays
Auto Low Latency Mode (ALLM), Variable Refresh Rate (VRR)
RetroArch's `Settings → Video → Synchronization` section provides `Vertical Sync (VSync)` (default: On), `Hard GPU Sync` (default: Off), and `Adaptive VSync` (default: Off) options
Common Name(s) for ALLM
RetroArch typically does not send the required HDMI ALLM gaming flag. Manual activation of Game Mode remains essential for emulation setups.
RetroArch does not support native HDMI signaling to automatically enable VRR on compatible displays.
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